Promotional video的問題,透過圖書和論文來找解法和答案更準確安心。 我們找到下列問答集和整理懶人包

Promotional video的問題,我們搜遍了碩博士論文和台灣出版的書籍,推薦寫的 That Time I Got Reincarnated as a Slime, Vol. 6 (Manga): The Ways of the Monster Nation 和Chelius, Chad/ Schwartz, Rob (CON)的 Learn Adobe Illustrator Cc for Graphic Design and Illustration: Adobe Certified Associate Exam Preparation都 可以從中找到所需的評價。

另外網站4 Types Of Promotional Videos For Small Business也說明:Another type of promotional video is a product video where you can highlight a new product release or go through a range of existing products.

這兩本書分別來自 和所出版 。

國立臺北大學 企業管理學系 謝錦堂、蔡顯童所指導 林佩儀的 YouTuber如何影響觀看者資訊採用意願?-多元理論觀點之模型 (2021),提出Promotional video關鍵因素是什麼,來自於YouTuber、推敲可能性模型、社會影響、社會認同、創新行為、趨同行為、資訊採用意願。

而第二篇論文國防大學 新聞學系碩士班 傅文成所指導 劉宸瑋的 體驗價值與涉入程度對口碑意圖之影響─ 以青年日報360度影片為例 (2021),提出因為有 體驗價值、涉入程度、心流體驗、口碑意圖、360度影片的重點而找出了 Promotional video的解答。

最後網站Promo Video Maker - Make a promo video easily | Wideo則補充:

接下來讓我們看這些論文和書籍都說些什麼吧:

除了Promotional video,大家也想知道這些:

That Time I Got Reincarnated as a Slime, Vol. 6 (Manga): The Ways of the Monster Nation

為了解決Promotional video的問題,作者 這樣論述:

Rimuru’s promotional photos are piquing interest in Tempest, and when it comes to camerawork, Framea’s all too happy to help. So when he unveils his vision for a video to show travelers what Tempest is all about, Framea finds herself on a filming frenzy! But after a sinister sea serpent crashes t

he party, she winds up as bait to fish up the fearsome fiend! Will our hero manage to make it out in one piece...?

Promotional video進入發燒排行的影片

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YouTuber如何影響觀看者資訊採用意願?-多元理論觀點之模型

為了解決Promotional video的問題,作者林佩儀 這樣論述:

本研究整合多元理論探討YouTuber與觀看者之間的互動關係,具體而言,以「推敲可能性模型(Elaboration Likelihood Model, ELM)」、「社會影響理論(Social Influence Model)」與「社會認同理論(Social Identity Theory, SIT)」,建構YouTuber如何影響觀看者的資訊採用決策模型。本研究採用非隨機準實驗設計法(Quasi-Experiment Method)進行多元實證資料蒐集,以偏最小平方結構方程模型進行分析與假說驗證。透過620位曾使用社群媒體或YouTube的樣本分析結果顯示:YouTuber的「可信賴性(T

rustworthiness)」、「專業性(Expertise)」與「相似性(Similarity)」,內容的「創新性(Innovativeness)」、「豐富性(Richness)」與「關鍵多數(Critical Mass)」會透過「來源吸引力(Source Attractiveness)」與「資訊可信度(Information Credibility)」中介機制進一步影響觀看者的資訊採用意願(Adoption Intention),涉及了「順從(Compliance)-關鍵多數」、「認同(Identification)-來源吸引力」與「內化(Internalization)-資訊可信度」三

個社會影響過程。此外,本研究深化過去學理,發現YouTuber與觀看者間的「相似性」及內容的「創新性」,對於「來源吸引力」與「資訊可信度」的影響關係呈現非線性的現象。最後,本研究也延伸過去資訊採用決策的學理,發現YouTuber的「性別」與「年齡」會促進「YouTuber屬性特徵」對「來源吸引力」與「資訊可信度」之影響,觀看者的「性別」會促進「來源吸引力」與對「資訊採用意願」之影響;除了深化過去行銷傳播與社群媒體的文獻之外,也提供行銷經理人擬定行銷推廣方案之具體建議。

Learn Adobe Illustrator Cc for Graphic Design and Illustration: Adobe Certified Associate Exam Preparation

為了解決Promotional video的問題,作者Chelius, Chad/ Schwartz, Rob (CON) 這樣論述:

Adobe Illustrator CC is the most popular vector illustration application available. Print and screen designers use it to create powerful artwork composed of shapes, color, and highly styled text. Illustrator is a necessary tool for anyone considering a career in the visual design or illustration

field. Learn Adobe Illustrator CC by building cool creative projects that teach you how to: Design and illustrate a promotional postcard Style text to create a logotype for a business Combine illustrations and text to create infographics Trace a photograph to use in an eye-catching concert poster De

sign icons and graphics for a mobile device interface This study guide uses video integrated with text to help you gain real-world skills that will get you started in your career in graphic design using Adobe Illustrator CC 2018 and lays the foundation for taking the Adobe Certified Associate (ACA)

certification exam in that field. A mix of 6 project-based lessons, 8 hours of practical videos, and interactive quizzes prepares you for an entry-level position in a competitive job market. Purchasing this book gives you access to valuable online extras. Follow the instructions in the book's "Get

ting Started" section to unlock access to: Web Edition containing instructional video embedded in the complete text of the book with interactive review questions along with product updates Downloadable lesson files you need to work through the projects in the book

體驗價值與涉入程度對口碑意圖之影響─ 以青年日報360度影片為例

為了解決Promotional video的問題,作者劉宸瑋 這樣論述:

隨著虛擬實境技術日漸發展,諸多企業也將此技術應用於自身公司上,品牌行銷即為其中一環,藉由虛擬實境與行銷的結合,衍生出新型的行銷手法。而我國軍媒青年日報亦投入資源,製作360度影片,透過影片來宣傳國軍的訓練實況,以提升國軍形象。  本次研究之研究方法採用滾雪球抽樣,針對收視過青年日報360度影片的收視者進行網路問卷調查。經過前測調查、量表信效度檢驗等步驟,以青年日報360度影片為例,探討體驗價值、涉入程度與心流體驗對口碑意圖之影響。  研究發現,青年日報360度影片的觀眾在職業部分對於研究的各項構面具有顯著差異;在研究假設部分,所有假設均成立,體驗價值、涉入程度與心流體驗對於口碑意圖有顯著影響

,其中觀眾的心流體驗亦具有中介效果,代表觀眾在收視完青年日報360度影片後所產生的體驗價值與涉入程度,能提升其口碑意圖,本研究結果可供後續相關影片製播單位參考。